![]() About h1 Email tips or questions to the: Lifehacker Tips Box Phone: +61 2 8667 5444 How to contact our team.Setting “Power management mode” from Adaptive to Maximum Performance More From Lifehacker Australia It takes a bit of trial and error to find the right setting that doesn’t cause your laptop to freeze or crash, but the benefits are well worth the effort. ![]() This is a handy technique for notebook owners who want to undervolt their GPU, reducing its heat and power consumption. ![]() While mobile GPUs have become very efficient in the last two years, every little bit counts.įinally, for those who don’t mind getting their hands dirty, it’s possible to change the power curve of modern NVIDIA GPUs using MSI Afterburner. If you’re on a notebook, you’ll definitely want to make sure “Optimal power”, or at least “Adaptive” is selected in the global settings. You can then use “Prefer maximum performance” for only those titles. For demanding games that don’t play well with Optimal Power or Adaptive, find (or create) the required profile in the “Program Settings” tab of the “Manage 3D settings” page. The NVIDIA Control Panel allows you to configure profiles for games on a case-by-case basis. Unfortunately, this will increase the “idle” heat and power draw of your GPU, even when you’re not doing anything. Now, it’s tempting to hit up the driver’s global settings and set the power management mode to the aforementioned value and never think about it again. As the name suggests, this setting will run your card at its maximum clocks all the time. Newer NVIDIA cards feature several more options, such as “NVIDIA driver-controlled” and “Prefer consistent performance”, but the only other choice you need to worry about is “Prefer maximum performance”. However, Optimal Power adds another feature - it’ll stop the GPU rendering a new frame if nothing has changed on screen and instead reuse what’s already in the framebuffer. Both options will modulate the core and memory clock speeds and voltage of your GPU, increasing them during times of load and decreasing them when demand is low. Optimal power superseded the previous default, called “Adaptive”. This setting was introduced into the company’s video drivers with the GTX 1080, specifically version 368.22 release in May 2016. Just my two cents.By default, NVIDIA sets the power management mode of your GPU (be it in card or laptop form) to “Optimal power”. Other settings are more game dependent or a matter of personal preference. I also turn up digital vibrance a bit under "adjust desktop color settings", but that's just a personal preference for me since I like my colors to pop (using an LG CX48 OLED monitor). ![]() Similarly, under "adjust video color settings" click Nvidia settings and set the dynamic range to full. Be aware that some games might not play well with HDR though, so if things look washed out or weird (or crash like I think Deathloop still does in HDR, although I've never tried that game so don't know firsthand), you can turn these back to default settings. ![]() Your settings might appear a little different than mine since there are umpteen different HDR standards out there, but basically make sure that everything is set to the best quality. And since it looks like your monitor has HDR, I'd recommend a couple of settings regarding that: Under "change resolution" instead of using the default color settings, click "Use Nvidia color settings" and make sure dolor depth is set to highest, output color depth is 10 bit, color format is RGB, and dynamic range is set to full. The settings that I generally use for pretty much all my games (with a 3080 Ti) are: Ambient Occlusion: Quality (this is just personal preference not everyone will necessarily want that) Low Latency Mode: Ultra (I don't really know of any downsides to using this setting) Power Management Mode: Prefer Maximum Performance (unless you're concerned about your power bill, I don't really know of downsides to this setting either) Shader Cache Size: Unlimited (I don't see any reason why a rig with your specs wouldn't use this) I leave antialiasing set to be application controlled and deal with that in-game. ![]()
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